Curriculum Vitae

Forest Kenton Musgrave

CEO/CTO, Pandromeda, Inc.
P.O. Box 28
New Creek, WV 26743
(304) 788-7894
cell: (304) 790-0579
fax: (304) 788-6530
musgrave@pandromeda.com
www.pandromeda.com
www.kenmusgrave.com
(See above web sites for exhaustive information)

Professional Focus

Management of teams to create outstanding results efficiently and with high morale.

Accomplishments

Credited by Benoit Mandelbrot with being "the first true fractal-based artist."
Selected for the Leadership West Virginia 2005 class.
Founded Pandromeda, Inc., USA and Pandromeda, Ltd., New Zealand with $1.5 M capital funding.
Principal designer of Pandromeda's MojoWorld software, winner of 2001 Computer Graphics World Innovation Award.
Co-author of book Texturing and Modeling: A Procedural Approach, 3rd Edition, Academic Press, 2002.
Generated entire, realistic planet with adaptive level of detail in < 1,000 lines of C code.
Sketches Chair, Technical Program Committee, SIGGRAPH 96 conference.
Research program written up in Scientific American, January 1996.
Screen credits for digital effects in films Titanic, Dante’s Peak, and Lawnmower Man.
Yale University Fellow, 1989-1993.
First fine art landscape rendering including a mirage: "Zabriskie Point," 1991.
Co-directed "New York Notes" performance at Guggenheim & Lincoln Center, 1990 & 1991

Personal

Born: Atlanta, Georgia, September sixteenth, nineteen fifty five
Citizenship: USA

Education

Doctor of Philosophy in Computer Science November 1993
Yale University, New Haven, CT
Dissertation: "Methods for Realistic Landscape Imaging"
Advisors: David Gelernter & Benoit Mandelbrot

Master of Science in Computer Science September 1987
University of California at Santa Cruz
Thesis: "A Realistic Model of Refraction for Computer Graphics"
Advisors: Alain Fournier & Lewis Hitchner

Bachelor of Science in Computer Science February 1984
University of California at Santa Cruz

Undergraduate studies in arts and natural sciences 1973-1977
Colgate University, Skidmore College, and University of California at Santa Cruz

Employment

Pandromeda, Inc. and Pandromeda New Zealand, Ltd.  12/99--present
Chief Executive Officer and Chief Technical Officer
Founded the corporation, raised seed capital and subsequent rounds of funding, recruited and managed the team, designed the company’s intellectual property and software, wrote and filed patent applications, managed product planning and development, sales & marketing, personnel and operations, including web site maintenance, fulfillment and shipping, customer support and graphic design.

MetaCreations 10/97--12/99
Director of Advanced 3D Research, Skunk Works
Designed and implemented high-tech software toys via genetic programming.

University of Otago, Dunedin, New Zealand 11/91-12/91
Visiting Lecturer
Lecturing and participating in research in computer graphics.

Digital Domain 12/96--7/97
Principal Software Engineer, Software Group
Developed custom special effects for the films Apollo 13, Titanic, and Dante’s Peak.

Bethesda Softworks 6/96--12/99
Senior Scientist
Consulting on computer graphics technology for computer games.

The George Washington University 9/93--6/97
Assistant Professor of Engineering and Applied Science, Department of Electrical Engineering and Computer Science
Teaching graduate and undergraduate level classes, publishing books and technical papers, writing grant proposals.

US Army Research Lab 12/95--10/97
Contractor, Night Vision and Infrared Sensors Lab
Consulting on computer simulation of various atmospheric phenomena for battlefield simulations. Secret clearance obtained.

Naval Research Laboratory 11/93--6/95
Contractor, Effectiveness of Naval Electronic Warfare Systems group
Consulting on computer graphic models of natural phenomena for simulations.

Yale University Department of Computer Science 9/92--9/93
University Fellow
Teaching and dissertation research.

Yale University Department of Mathematics 9/87--12/93
Research Assistant to Benoit B. Mandelbrot
Developing fractal computer graphics as fine art.

Yale University Department of Computer Science 1/92--5/92
Lecturer
Developed and taught CS436/536 "Introduction to Computer Graphics".

Royal Melbourne Institute of Technology 11/91--12/91
Visiting Lecturer
Lecturing and participating in research in computer graphics.

NASA Ames Research Center 6/91--9/91
Visiting Scientist, Visualization for Planetary Exploration Lab
Developed improved panoramic renderings of Martian terrain for VR application.

Yale University Department of Computer Science 1/90--5/90
Lecturer
Developed and taught CS429 "A Practicum in Software Systems".

University of California at Santa Cruz 1984--1987
Teaching Assistant

IBM Academic Information Services, Palo Alto 1/86--7/86
Development Programmer, UNIX Kernel Team
Kernel development for IBM's 4.2 BSD UNIX

Parallel Computers, Santa Cruz 1985
Hardware Design Engineer
Designed MMU and extended cache for 68020 CPU board.

Bovine Effectors, Santa Cruz 1977-1982
Freelance landscaping and odd jobs.

Service to Academic and Research Community

Courses speaker, SIGGRAPH 92 through present
Paper reviewer, SIGGRAPH 92 through present
Sketches Jury, SIGGRAPH 99 & SIGGRAPH 2000
Sketches Chair, SIGGRAPH 96 Technical Program Committee
ACM lecturer, 1994 through 1996
Reviewer of course proposals for SIGGRAPH 96
Organized and spoke at SIGGRAPH 95 Special Session "Ask Dr. SIGGRAPH"
Referee for ACM Transactions on Graphics, 1993, 1995.
Referee for IEEE Computer Graphics and Applications, 1993, 1995.
Member, SIGGRAPH 94 and 95 Panels Committees
Co-chair, IEEE Visualization 94 Conference
Chair, SIGGRAPH 94 course: Modeling Natural Phenomena
Paper reviewer, Graphics Interface, and Eurographics conferences, 1987--1999.
Juror, SIGGRAPH 92 technical slide set.
Co-chair, SIGGRAPH 91 course: Fractal Modeling
Advisor, 2-4 Yale undergraduates per semester for their Senior Projects, 1987-1993.

Papers in refereed journals and conference proceedings

F. K. Musgrave, "Fractal Forgeries of Nature", Proceedings of Symposia on Pure Mathematics, Vol. 72, Part 2, Fractal Geometry and Applications: A Jubilee of Benoit Mandelbrot, 2004.
M. Gamito and F. K. Musgrave, "An accurate model of wave refraction over shallow water", Computers & Graphics 26, 2002.
F. K. Musgrave, "On Engineering the Appearance of Cyberspace," Proceedings of the Graphics Interface--Vision Interface 2000.
J. Geigel and F. K. Musgrave, "Modeling the Photographic Development Process for Digital Images", Proceedings of SIGGRAPH 97.
F. K. Musgrave and B. B Mandelbrot, "The Art of Fractal Landscapes", IBM Journal of Research and Development, September 1992.
F. K. Musgrave, "A Note on Ray Tracing Mirages", IEEE Computer Graphics and Applications, Vol. 10, No. 6, November 1990.
F. K. Musgrave, C. E. Kolb & R. S. Mace, "The Synthesis and Rendering of Eroded Fractal Terrains", Proceedings of SIGGRAPH 89.
F. K. Musgrave, "Prisms and Rainbows: A Dispersion Model for Computer Graphics", Proceedings of the Graphics Interface--Vision Interface 89.

Books

Ebert, Musgrave, Peachey, Perlin & Worley, Textures and Modeling: A Procedural Approach, Academic Press. 1st Ed. 1994; 2nd Ed. 1998; 3rd Ed. 2002.

Dissertation

F. K. Musgrave Methods for Realistic Landscape Imaging, UMI, Ann Arbor, MI, 1994.

Other publications

F. K. Musgrave, The 1997 Art of Fractals Calendar, Universe Publishing, 1996.
F. K. Musgrave, "Fractals and Procedural Models of Nature", Course Notes for Procedural Modeling and Rendering Techniques, SIGGRAPH 95, August 1995.
F. K. Musgrave, The 1995 Art of Fractals Calendar, Universe Publishing, 1994.
F. K. Musgrave, "Procedural Landscape Modeling", Course Notes for Procedural Modeling and Rendering Techniques, SIGGRAPH 93 & 94, July 1993, July 1994.
F. K. Musgrave, The 1994 Art of Fractals Calendar, Universe Publishing, 1993.
F. K. Musgrave, The 1993 Art of Fractals Calendar, Universe Publishing, 1992.
F. K. Musgrave, "Procedural Models of Natural Phenomena", Course Notes for Procedural Modeling and Rendering Techniques, SIGGRAPH 92, July 1992.
F. K. Musgrave, "A Panoramic Virtual Screen for Ray Tracing", Graphics Gems III, Academic Press, 1992.
F. K. Musgrave, "Painting by Numbers", SunWorld, October 1991.
F. K. Musgrave, "Fractional Brownian Motion and Models of Nature", Course Notes for Fractals Modeling in 3D Computer Graphics and Imaging, SIGGRAPH 91, July 1991.
F. K. Musgrave, "Making Color Hardcopy", "Random Colormap Animation", "A Peano Curve Algorithm", Graphics Gems II, Academic Press, 1991.
F. K. Musgrave, "Fractal Geometry and Cyberspace", Collected Abstracts, Second Annual Conference on Cyberspace, April 1991.
F. K. Musgrave, "About the Cover: Natura ex Machina II", IEEE Computer Graphics and Applications, Vol. 10, No. 6, November 1990.
F. K. Musgrave & B. B Mandelbrot, "About the Cover: Natura ex Machina", IEEE Computer Graphics and Applications, Vol. 9, No. 1, January 1989.
F. K. Musgrave, "Grid Tracing: Fast Ray tracing for Height Fields", Yale Dept. of Computer Science Research Report RR-639, July 1988.
F. K. Musgrave, "A Realistic Model of Refraction for Computer Graphics", Modeling and Simulation on Microcomputers 1988, Soc. for Computer Simulation, February 1988.

Book reviews

Evolutionary Art and Computers for IBM Journal of Research and Development, Vol. 32, No. 1, 1993. Work in progress

Images in Books (partial listing)

Beyond Calculation, (front cover) Denning & Metcalfe, 1996
CRC Computer Science & Engineering Handbook, (front cover) Tucker, 1996
Les Objects Fractal, 4th Ed. (front cover) Mandelbrot, France 1995
Internet Graphics Gallery, DeGroot & Oliver, 1995
Excursions in Modern Mathematics, Tannenbaum & Arnold, 1991, 1995, 1997
Textures and Modeling: A Procedural Approach; Ebert et al, 1995
Computer Graphics, Hearn and Baker, 1994
Chaos and Control, Peak and Frame, 1994
Encyclopedia of the Environment, 1994
Chaos and Fractal Geometry, Peitgen, Jürgens & Saupe, 1992
Graphics Gems III, Kirk, ed., 1992
Fractals for the Classroom, Peitgen, Jürgens & Saupe, 1991
Fractals and Chaos, Criley, Earnshaw & Jones, eds., 1991
Graphics Gems II, Arvo, ed., 1991
Integrated Computer Graphics, Mielke, 1991
Exploring Chaos, Nina Hall, ed., 1991
Computer Graphics, Principles and Practice (inside cover), Foley, Van Dam, Feiner & Hughes, 1990
The Algorithmic Beauty of Plants Prusinkiewicz, 1990
Les Objects Fractal, 3rd Ed. (front cover) Mandelbrot, France 1989
The Science of Fractal Images (back cover) Peitgen & Saupe, 1989

Images in Periodicals, Calendars, etc. (partial listing)

Computer Graphics(cover), August 1998
Computers@Home, March 1998
Computer Artist(cover), February/March 1997
1997 The Art of Fractals Calendar
Scientific American, January 1996
1996 Fractal Images and The Art of Fractal Images Calendars
1995 Fractal Images and The Art of Fractal Images Calendars
1994 Yale University Dept. of Computer Science Catalog (covers)
1994 Fractal Images and The Art of Fractal Images Calendars
1994 SIGGRAPH Calendar
Springer-Verlag Computer Graphics Books Catalog (cover), 1993
Schweizerische Technische Zeitschrift (cover), Germany, April 1993
1993 Fractal Images and The Art of Fractal Images Calendars
1993 Midwest Litho Calendar (cover)
SIGGRAPH 92 Call for Participation (cover of information package)
1992 Fractal Images and The Art of Fractal Images Calendars
1992 EarthWatch catalog (cover)
SunWorld (cover), October 1991
IBM Journal of Research and Development (covers & fold-out), September 1991
Communications of the ACM, July, 1991
SIGGRAPH 91 engagement calendar
1991 Fractal Images Calendar
Pixel Vision, No. 5, 1991
Computer Graphics World, June 1991
Geo, Germany, June 1991
1990 Yale University Dept. of Computer Science Catalog (cover)
IEEE Computer Graphics & Applications (cover), November 1990
New Scientist, Great Britain, September 15, 1990
Computer Graphics World, July 1990
Pixel, France, June 1990
Computer Graphics World (cover), May 1990
Equinox, Canada, July/August 1989
National Geographic, June 1989
Newton, Japan, June 1989
Geo, Germany, May 1989
IEEE Computer Graphics & Applications (cover), January 1989
SIGGRAPH 89: Proceedings title page, Art Show Catalog (cover),
Advance Proceedings (cover), SIGGRAPH 16-Month Calendar

Art Exhibits and Other Exposure

Exhibitor, Art and Digital Technology, 1998
Exhibitor, ALIFE VI Art Show, 1998
Exhibitor, Ukrainian Museum of Modern Art, 1997
Panelist, SIGGRAPH 95 Panel "Art and the Algorithm"
Contributor, SIGGRAPH 96 Technical Slide Set
Contributor, SIGGRAPH 95 Technical Slide Set
Exhibitor, "Contours of the Mind", Australian National University, Canberra, 1994.
Contributor, SIGGRAPH 94 Technical Slide Set.
Speaker, Fourth International Symposium on Electronic Arts (FISEA), November 1993.
Panelist, "Imaging Nature", Montage 93, Rochester, July 1993.
Contributor, SIGGRAPH 93 Technical Slide Set.
Invited Speaker, Third International Symposium on Electronic Arts (TISEA), Sydney, Australia, November 1992.
Contributing Artist, George Coates Performance Works performance: "The Desert Music", Fall 1992.
Exhibitor of fractal landscape images and demo programs at le Palais de la Découverte, Paris, France, Spring 1991--Fall 1992.
Invited Speaker, First Annual Art & Mathematics Conference, SUNY Albany.
Contributor, SIGGRAPH 92 Technical Slide Set and 3D Slide Set.
Exhibitor, SIGGRAPH 91 Art Show, Las Vegas.
Contributor, SIGGRAPH 91 Technical, 3D, and Art Show Slide Sets.
Produced, with Richard Voss of IBM T. J. Watson Research Center, the visual component of Benoit Mandelbrot and Pulitzer prize-winning composer Charles Wuorinen's "New York Notes" performance at the Guggenheim Museum, April 1990; reprise performances March 8 & 10, 1991, Alice Tully Hall, Lincoln Center.
Contributor to SIGGRAPH 89 Technical Slide Set and 3D Slide Set.
Commissioned to create fractal image sequence for IBM's award-winning "Think" exhibit at 57th Street building, New York City, 1989--1993.
Exhibitor at the SIGGRAPH 88 Art Show in Atlanta.
Contributor to SIGGRAPH 88 Technical Slide Set and Art Show Slide Set.
Exhibitor of computer animation in CADRE Art Show at SJSU, January 1986.

Lectures (partial listing)

SIGGRAPH 2000-2004; Deambulations, Lyon, France; Pasadena Art Center School of Design; University of Otago, Dunedin, New Zealand; SIGGRAPH 99; CGI 99, Calgary, Canada; SIGGRAPH 98; ALIFE VI; DC SIGGRAPH Local Group; Chapman Conference on Multifractals, Clemson U.; UCSC CSE Dept. Colloquium; Silicon Valley SIGGRAPH Local Group; SIGGRAPH 97; LA SIGGRAPH Local Group; Computer Visualization Conference, Mexico City; University of Central Florida; Defense Simulation Internet Conference; George Mason University; University of Richmond; Fort Belvoir Colloquium; Clemson University; Redlands Middle School; Autometrtics Inc.; GWU IEEE Student Chapter; IEEE Press Briefing; School of Visual Arts; Cal Tech; University of Richmond; SIGGRAPH 95; William and Mary College; USGS National Headquarters, Reston, VA; University of Vermont at Burlington; St. Michael's College; Furman College; Wofford College; Mary Washington College; Wright State University; Greater Dayton ACM; Indianapolis ACM; OSU ACM; SIGGRAPH 94; Simon Fraser University; University of British Columbia; University of Washington; FISEA conference (Minneapolis); Mathematical Association of America Northeast Section; Naval Research Laboratory; SIGGRAPH 93; Montage 93; Sandia Labs (Albuquerque); James Cook University (Townsville, Australia); UNC Chapel Hill; George Washington University; Ohio State University; UNC Charlotte; UM Baltimore County; UA at Birmingham; TISEA (Sydney, Australia); SIGGRAPH 92; Jet Propulsion Laboratories; First Annual Conference on Art & Mathematics at SUNY Albany; Los Alamos National Laboratories; Cornell University; Royal Melbourne Institute of Technology; Princeton University; Sandia Livermore Labs; SIGGRAPH 91; NASA Ames; Graphics Interface 91; United Technologies Research Center; Yale University Departments of Architecture, Design, Computer Science, Mathematics, Engineering, and Applied Mathematics; Memorial University at St. John's